👍 Prerequisite: to use this feature you need a subscription to the Inbox module, and it must be enabled on your platform.
1️⃣ Why this is useful
A catalogue template is realistic, but an attack your teams actually received turns your simulation into a real test: your tools, your suppliers, your internal vocabulary. It is the most relevant training material you have, and it costs nothing to produce.
2️⃣ How to do it
👉 Step 1: Open the ticket concerned in Inbox.
👉 Step 2: Click Create a simulation.
👉 Step 3: Choose the destination campaign. You can target an existing campaign — draft, active, paused or scheduled — or create a new one.
👉 Step 4: Riot generates the template from the email: converting the content, detecting the service being impersonated, inserting Smart Variables and replacing links with safe simulation URLs.
👉 Step 5: Save. The template is added to the campaign you chose.
👍 Good to know: the links from the original email are always replaced. The generated template never points to the attacker's infrastructure.
3️⃣ The limits of this first version
Attachments are not recreated. If the attack relied on a document, the generated template won't include one.
If several employees reported the same attack, the first report on the ticket is used as the source.
In both cases the generated template remains editable: you can adjust it before launching the campaign.
4️⃣ Two pieces of advice before launching
👉 Let some time pass. Sending an attack back as a simulation a few days after it circulated skews the result: employees will recognise it, and you will be measuring their memory rather than their vigilance.
👉 Check the difficulty of the generated template. A well-built real attack often ends up rated Hard. Sent to a population that is just starting out, it risks discouraging more than it teaches. See Template difficulty: Easy, Medium, Hard.
Key takeaways
It all starts from an Inbox ticket: nothing to do on the Simulation side.
Links are replaced with safe simulation URLs.
Attachments are not carried over in this first version.
Wait before sending the attack back, and check its difficulty.



